Stage Design
Optimising a space for evocative performance whilst also balancing the practical realities of running a show
Other Work
Romeo and Juliet
Creating a compelling space to present the story of Romeo and Juliet in 1960’s Brighton. Using levels and a revolve to avoid scene changes and allow a sense of pace to build throughout the show.
Treasure Island
Transporting the audience through a wide range of locations with a fully scenic painted modular set, levels, and framing devices, all held together with a cohesive texture palate.
Lighting Design
Using colour and direction of light to immerse the audience in the performance on stage